
As a legal body there are now a new set laws I have to be careful of with pretty much everything. For example when I buy an asset on Unity's Asset Store am I paying with company money as a company expense? Right now we're still a one man show with zero income, so I don't have to worry about too much yet, but salary, spending, taxes, and more can all end up costing you unforeseen money if handled improperly.
Despite all of that eating up a lot of my time, it's been a very fruitful month in terms of actual game development. I've added some global settings so that players can turn up and down the quality of the game world. I've also incorporated a simple day and night cycle, am working on some weather improvements.

I've also got spell and ability effects in and working well, though I still need a lot more.
The game story has also developed quite a bit from the quite random "You exist! Have fun" sort of introduction I had up until now. It's going to require some new artwork so I won't be updating the website just yet, but it really blends nicely into letting players be whoever they want to be!